very | 16 | degree |
certainly | 14 | degree |
to playing as a human | 11 | cause |
problem → be → limited | 189 |
problem → be → limiting | 8 |
negative | neutral | positive |
0.493 | 0.440 | 0.068 |
Raw frequency | 197 |
Normalized frequency | 0.494 |
Modifier score | 0.550 |
Perplexity | 125.749 |