| Typicality: | 0.334 |
| Saliency: | 0.376 |
| at the date of the auction | 6 | temporal |
| often | 5 | degree |
| for standard mega drive games | 5 | purpose |
| process → be → impractical | 51 |
| process → become → impractical | 6 |
| process → be → impracticable | 6 |
| negative | neutral | positive |
| 0.656 | 0.276 | 0.067 |
| Raw frequency | 63 |
| Normalized frequency | 0.376 |
| Modifier score | 0.533 |
| Perplexity | 251.675 |