programmer CapableOf become proficient
Typicality: 0.314
Saliency: 0.000

Facets 1
in a team environment 2 location
Open triples 1
programmer → become → proficient 3
Sentiment analysis
negative neutral positive
0.290 0.372 0.338
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 0.700
Perplexity 376.091