Typicality: | 0.304 |
Saliency: | 0.128 |
strictly | 4 | manner |
promotion → be limited to → one new player per household | 4 |
promotion → be restricted to → one player per household | 3 |
negative | neutral | positive |
0.077 | 0.855 | 0.067 |
Raw frequency | 7 |
Normalized frequency | 0.128 |
Modifier score | 0.500 |
Perplexity | 22.328 |