protagonist CapableOf earn money
Typicality: 0.274
Saliency: 0.057

Facets 1
to get himself 2 purpose
Open triples 1
protagonist → earn → money 4
Sentiment analysis
negative neutral positive
0.325 0.530 0.145
Other statistics
Raw frequency 4
Normalized frequency 0.057
Modifier score 0.500
Perplexity 474.759