Ascent++
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punch
→
CapableOf
→
make hole
Typicality:
0.358
Saliency:
0.253
Facets
1
near the edge of the card
3
location
Open triples
2
punch → make → hole
4
punch → produce → hole
3
Sentiment analysis
negative
neutral
positive
0.083
0.796
0.121
Other statistics
Raw frequency
7
Normalized frequency
0.253
Modifier score
0.500
Perplexity
114.252