| Typicality: | 0.224 |
| Saliency: | 0.146 |
| to solve the more difficult ones | 3 | purpose |
| puzzle → engage → student | 4 |
| puzzle → teach → player | 3 |
| negative | neutral | positive |
| 0.020 | 0.447 | 0.533 |
| Raw frequency | 7 |
| Normalized frequency | 0.146 |
| Modifier score | 0.500 |
| Perplexity | 121.011 |