Typicality: | 0.301 |
Saliency: | 0.119 |
to discover new concepts | 9 | purpose |
gradually | 2 | manner |
puzzle → introduce → the player | 3 |
puzzle → lead → the player | 3 |
negative | neutral | positive |
0.028 | 0.628 | 0.344 |
Raw frequency | 6 |
Normalized frequency | 0.119 |
Modifier score | 0.500 |
Perplexity | 381.700 |