puzzle CapableOf keep the player
Typicality: 0.243
Saliency: 0.189

Facets 1
from becoming overwhelmingly difficult 2 other
Open triples 2
puzzle → keep → the player 6
puzzle → keep → the game 3
Sentiment analysis
negative neutral positive
0.039 0.374 0.587
Other statistics
Raw frequency 9
Normalized frequency 0.189
Modifier score 0.500
Perplexity 472.526