Ascent++
Search
puzzle
→
CapableOf
→
unlock door
Typicality:
0.468
Saliency:
0.207
Facets
1
to progress
2
purpose
Open triples
2
puzzle → unlock → door
7
puzzle → unlock → the door
3
Sentiment analysis
negative
neutral
positive
0.160
0.659
0.181
Other statistics
Raw frequency
10
Normalized frequency
0.207
Modifier score
0.900
Perplexity
372.281