Typicality: | 0.480 |
Saliency: | 0.481 |
to speak the correct answer | 20 | purpose |
sometimes | 5 | temporal |
to power the diorama | 5 | purpose |
puzzle → require → the player | 28 |
puzzle → require → player | 18 |
puzzle → involve → player | 3 |
negative | neutral | positive |
0.121 | 0.670 | 0.209 |
Raw frequency | 49 |
Normalized frequency | 0.481 |
Modifier score | 0.575 |
Perplexity | 412.636 |