| Typicality: | 0.298 |
| Saliency: | 0.318 |
| before resolving the conflict | 4 | temporal |
| physically | 2 | manner |
| puzzle → be → interactive | 16 |
| puzzle → be → exciting interactive game | 3 |
| negative | neutral | positive |
| 0.009 | 0.247 | 0.744 |
| Raw frequency | 19 |
| Normalized frequency | 0.318 |
| Modifier score | 0.500 |
| Perplexity | 186.918 |