Typicality: | 0.298 |
Saliency: | 0.318 |
before resolving the conflict | 4 | temporal |
physically | 2 | manner |
puzzle → be → interactive | 16 |
puzzle → be → exciting interactive game | 3 |
negative | neutral | positive |
0.009 | 0.247 | 0.744 |
Raw frequency | 19 |
Normalized frequency | 0.318 |
Modifier score | 0.500 |
Perplexity | 186.918 |