puzzle ReceivesAction used in the learning process
Typicality: 0.301
Saliency: 0.119

Facets 0
No facets.
Open triples 2
puzzle → be used in → the learning process 3
puzzle → be combined with → overall learning objectives 3
Sentiment analysis
negative neutral positive
0.054 0.865 0.082
Other statistics
Raw frequency 6
Normalized frequency 0.119
Modifier score 0.500
Perplexity 78.107