Ascent++
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racing
→
CapableOf
→
come into play
Typicality:
0.250
Saliency:
0.000
Facets
1
to not mention prize giving
2
purpose
Open triples
1
racing → come into → play
3
Sentiment analysis
negative
neutral
positive
0.066
0.768
0.166
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
88.500