Typicality: | 0.250 |
Saliency: | 0.000 |
dramatically | 3 | manner |
in the 1950s | 3 | temporal |
racket → change → the game | 3 |
negative | neutral | positive |
0.017 | 0.548 | 0.434 |
Raw frequency | 3 |
Normalized frequency | 0.000 |
Modifier score | 0.500 |
Perplexity | 208.050 |