Ascent++
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racket
→
ReceivesAction
→
used through most of the 20th century
Typicality:
0.250
Saliency:
0.000
Facets
1
until first metal
6
temporal
Open triples
1
racket → be used through → most of the 20th century
3
Sentiment analysis
negative
neutral
positive
0.007
0.535
0.458
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
36.484