Typicality: | 0.555 |
Saliency: | 0.539 |
for players | 3 | transitive-object |
quite | 2 | degree |
randomness → be → frustrating | 6 |
randomness → be → difficult | 3 |
negative | neutral | positive |
0.636 | 0.196 | 0.168 |
Raw frequency | 9 |
Normalized frequency | 0.539 |
Modifier score | 1.000 |
Perplexity | 42.922 |