Typicality: | 0.231 |
Saliency: | 0.162 |
for customization | 17 | purpose |
for competitive gameplay | 5 | purpose |
reach → set → new standard | 5 |
negative | neutral | positive |
0.002 | 0.145 | 0.853 |
Raw frequency | 5 |
Normalized frequency | 0.162 |
Modifier score | 0.500 |
Perplexity | 106.191 |