| to a degree | 4 | other |
| by computer simulation | 3 | other |
| reality → be → simulated | 15 |
| reality → be → simulated one | 4 |
| reality → be simulated for → example | 3 |
| negative | neutral | positive |
| 0.223 | 0.668 | 0.109 |
| Raw frequency | 22 |
| Normalized frequency | 0.380 |
| Modifier score | 0.500 |
| Perplexity | 369.578 |