recruit ReceivesAction injured
Typicality: 0.376
Saliency: 0.501

Facets 1
during basic training 6 temporal
Open triples 3
recruit → be → injured 5
recruit → become → injured 5
recruit → have → injury 3
Sentiment analysis
negative neutral positive
0.613 0.344 0.043
Other statistics
Raw frequency 13
Normalized frequency 0.501
Modifier score 0.500
Perplexity 433.611