in the real world | 3 | location |
often | 2 | degree |
during one year | 2 | temporal |
region → be → lucky | 13 |
region → get → lucky | 3 |
negative | neutral | positive |
0.167 | 0.330 | 0.503 |
Raw frequency | 16 |
Normalized frequency | 0.257 |
Modifier score | 0.600 |
Perplexity | 251.479 |