Typicality: | 0.320 |
Saliency: | 0.165 |
to prevent deterioration of items | 2 | purpose |
repair → fix → the damage | 5 |
repair → fix → damage | 3 |
negative | neutral | positive |
0.255 | 0.614 | 0.131 |
Raw frequency | 8 |
Normalized frequency | 0.165 |
Modifier score | 0.500 |
Perplexity | 57.520 |