| Typicality: | 0.397 |
| Saliency: | 0.473 |
| in their quest | 5 | temporal |
| by creating digital replicas of animals | 5 | manner |
| on research | 3 | location |
| researcher → save → money | 61 |
| researcher → save → cost | 10 |
| negative | neutral | positive |
| 0.045 | 0.329 | 0.626 |
| Raw frequency | 71 |
| Normalized frequency | 0.473 |
| Modifier score | 0.600 |
| Perplexity | 194.477 |