Typicality: | 0.397 |
Saliency: | 0.473 |
in their quest | 5 | temporal |
by creating digital replicas of animals | 5 | manner |
on research | 3 | location |
researcher → save → money | 61 |
researcher → save → cost | 10 |
negative | neutral | positive |
0.045 | 0.329 | 0.626 |
Raw frequency | 71 |
Normalized frequency | 0.473 |
Modifier score | 0.600 |
Perplexity | 194.477 |