Typicality: | 0.357 |
Saliency: | 0.251 |
for the different game types | 4 | other |
resource → provide → instruction | 16 |
resource → give → instruction | 3 |
negative | neutral | positive |
0.010 | 0.566 | 0.425 |
Raw frequency | 19 |
Normalized frequency | 0.251 |
Modifier score | 0.500 |
Perplexity | 348.047 |