resource ReceivesAction gained
Typicality: 0.401
Saliency: 0.304

Facets 3
during the intel phase 4 temporal
from the resource 4 other
by destroying enemies 2 manner
Open triples 1
resource → be → gained 28
Sentiment analysis
negative neutral positive
0.107 0.623 0.269
Other statistics
Raw frequency 28
Normalized frequency 0.304
Modifier score 0.567
Perplexity 458.003