retailer CapableOf make room
Typicality: 0.624
Saliency: 0.686

Facets 3
for new items 18 purpose
for fall items 15 purpose
for the next season 13 temporal
Open triples 3
retailer → make → room 82
retailer → want to make → room 7
retailer → try to make → room 5
Sentiment analysis
negative neutral positive
0.076 0.596 0.328
Other statistics
Raw frequency 94
Normalized frequency 0.686
Modifier score 0.750
Perplexity 58.869