Typicality: | 0.383 |
Saliency: | 0.478 |
to show you | 10 | purpose |
to supply customers | 3 | purpose |
in their mobile apps | 3 | location |
retailer → use → augmented reality | 18 |
retailer → use → augmented reality apps | 3 |
retailer → invest in → augmented reality | 3 |
retailer → embrace → augmented reality | 3 |
retailer → experiment with → augmented reality | 3 |
retailer → leverage → augmented reality | 3 |
negative | neutral | positive |
0.020 | 0.479 | 0.500 |
Raw frequency | 33 |
Normalized frequency | 0.478 |
Modifier score | 0.550 |
Perplexity | 79.716 |