Typicality: | 0.359 |
Saliency: | 0.157 |
for gameplay | 5 | cause |
for score | 3 | purpose |
reviewer → praise → the game | 6 |
reviewer → praised → the game | 3 |
negative | neutral | positive |
0.153 | 0.320 | 0.528 |
Raw frequency | 9 |
Normalized frequency | 0.157 |
Modifier score | 0.900 |
Perplexity | 177.911 |