Ascent++
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barrel
(
aspect
of
rifle
)
→
CapableOf
→
get hot
Typicality:
0.528
Saliency:
0.651
Facets
2
very
6
degree
at this point
2
temporal
Open triples
3
barrel → get → hot
10
barrel → be → hot
4
barrel → become → hot
3
Sentiment analysis
negative
neutral
positive
0.349
0.466
0.185
Other statistics
Raw frequency
17
Normalized frequency
0.651
Modifier score
0.500
Perplexity
253.552