Typicality: | 0.303 |
Saliency: | 0.124 |
for the future | 3 | transitive-object |
in dungeons | 2 | location |
ring → offer → protection | 3 |
ring → provide → protection | 3 |
negative | neutral | positive |
0.038 | 0.690 | 0.272 |
Raw frequency | 6 |
Normalized frequency | 0.124 |
Modifier score | 0.500 |
Perplexity | 359.037 |