ritual CapableOf bring about change
Typicality: 0.478
Saliency: 0.155

Facets 2
in the material world 4 location
such as curing sickness 2 transitive-object
Open triples 2
ritual → bring about → change 4
ritual → change → the way 3
Sentiment analysis
negative neutral positive
0.083 0.714 0.203
Other statistics
Raw frequency 7
Normalized frequency 0.155
Modifier score 1.000
Perplexity 155.007