robot ReceivesAction used in entertainment
Typicality: 0.468
Saliency: 0.435

Facets 2
in various fields 6 location
apart from defence 2 other
Open triples 4
robot → be used in → entertainment 12
robot → be used for → entertainment 11
robot → be designed for → entertainment 4
robot → be built for → entertainment 3
Sentiment analysis
negative neutral positive
0.064 0.486 0.450
Other statistics
Raw frequency 30
Normalized frequency 0.435
Modifier score 0.600
Perplexity 173.319