roulette CapableOf become popular
Typicality: 0.351
Saliency: 0.442

Facets 3
over europe 8 location
after this case 8 temporal
very 7 degree
Open triples 2
roulette → become → popular 17
roulette → gain → popularity 6
Sentiment analysis
negative neutral positive
0.035 0.431 0.534
Other statistics
Raw frequency 23
Normalized frequency 0.442
Modifier score 0.500
Perplexity 304.927