Typicality: | 0.188 |
Saliency: | 0.060 |
in half | 3 | temporal |
through save data corruption | 2 | manner |
run → beat → the game | 4 |
negative | neutral | positive |
0.068 | 0.413 | 0.519 |
Raw frequency | 4 |
Normalized frequency | 0.060 |
Modifier score | 0.500 |
Perplexity | 482.223 |