run CapableOf beat the game
Typicality: 0.188
Saliency: 0.060

Facets 2
in half 3 temporal
through save data corruption 2 manner
Open triples 1
run → beat → the game 4
Sentiment analysis
negative neutral positive
0.068 0.413 0.519
Other statistics
Raw frequency 4
Normalized frequency 0.060
Modifier score 0.500
Perplexity 482.223