run CapableOf bring the game
Typicality: 0.386
Saliency: 0.319

Facets 2
within three 6 temporal
into overtime 3 temporal
Open triples 1
run → bring → the game 14
Sentiment analysis
negative neutral positive
0.033 0.746 0.222
Other statistics
Raw frequency 14
Normalized frequency 0.319
Modifier score 0.500
Perplexity 68.596