Typicality: | 0.379 |
Saliency: | 0.506 |
more frequently than players | 2 | degree |
all the time | 2 | temporal |
running back → get → hurt | 4 |
running back → get → injured | 3 |
negative | neutral | positive |
0.649 | 0.321 | 0.030 |
Raw frequency | 7 |
Normalized frequency | 0.506 |
Modifier score | 0.500 |
Perplexity | 135.078 |