Ascent++
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sailor
→
CapableOf
→
try to get the ship
Typicality:
0.250
Saliency:
0.000
Facets
1
to shore
3
transitive-object
Open triples
1
sailor → try to get → the ship
3
Sentiment analysis
negative
neutral
positive
0.111
0.809
0.080
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
99.271