in a fight | 5 | temporal |
for software | 4 | purpose |
not nearly | 2 | degree |
sam → be → useful | 10 |
sam → be → beneficial | 3 |
negative | neutral | positive |
0.094 | 0.373 | 0.533 |
Raw frequency | 13 |
Normalized frequency | 0.347 |
Modifier score | 0.500 |
Perplexity | 180.974 |