science CapableOf come to life
Typicality: 0.340
Saliency: 0.415

Facets 3
for students 4 transitive-object
during the 2013 4 temporal
through games 2 manner
Open triples 2
science → come to → life 23
science → be brought to → life 7
Sentiment analysis
negative neutral positive
0.009 0.254 0.737
Other statistics
Raw frequency 30
Normalized frequency 0.415
Modifier score 0.500
Perplexity 57.538