Typicality: | 0.461 |
Saliency: | 0.115 |
by a player | 2 | other |
score → enter into → the computer | 3 |
score → be entered into → computer | 3 |
negative | neutral | positive |
0.393 | 0.563 | 0.044 |
Raw frequency | 6 |
Normalized frequency | 0.115 |
Modifier score | 1.000 |
Perplexity | 128.587 |