| significantly | 13 | degree |
| substantially | 4 | degree |
| in order to beat the dealer | 4 | purpose |
| score → be → improved | 40 |
| score → can → improve | 10 |
| score → be → improvement | 10 |
| score → need → improvement | 4 |
| negative | neutral | positive |
| 0.096 | 0.394 | 0.509 |
| Raw frequency | 64 |
| Normalized frequency | 0.507 |
| Modifier score | 0.500 |
| Perplexity | 131.275 |