| in 3d games | 2 | location |
| in nearly every way | 2 | manner |
| screen → be → immersive | 6 |
| screen → feel → immersive | 3 |
| screen → be → more immersive | 3 |
| screen → provide → immersive experience | 3 |
| negative | neutral | positive |
| 0.004 | 0.106 | 0.890 |
| Raw frequency | 15 |
| Normalized frequency | 0.255 |
| Modifier score | 0.500 |
| Perplexity | 253.046 |