Ascent++
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seal
→
ReceivesAction
→
killed in the hunt
Typicality:
0.215
Saliency:
0.123
Facets
1
with methods
3
cause
Open triples
1
seal → be killed in → the hunt
6
Sentiment analysis
negative
neutral
positive
0.641
0.336
0.024
Other statistics
Raw frequency
6
Normalized frequency
0.123
Modifier score
0.500
Perplexity
82.204