aspect of
sequence)
→
ReceivesAction
→
selected by the player
| Typicality: | 0.447 |
| Saliency: | 0.462 |
| for the offense | 4 | purpose |
| number → be selected by → the player | 13 |
| number → be generated by → the player | 3 |
| negative | neutral | positive |
| 0.030 | 0.874 | 0.096 |
| Raw frequency | 16 |
| Normalized frequency | 0.462 |
| Modifier score | 0.500 |
| Perplexity | 148.512 |