| Typicality: | 0.305 |
| Saliency: | 0.129 |
| according to another embodiment | 3 | other |
| sequence → be determined by → predetermined game script | 6 |
| negative | neutral | positive |
| 0.101 | 0.869 | 0.030 |
| Raw frequency | 6 |
| Normalized frequency | 0.129 |
| Modifier score | 0.500 |
| Perplexity | 136.350 |