Typicality: | 0.305 |
Saliency: | 0.129 |
according to another embodiment | 3 | other |
sequence → be determined by → predetermined game script | 6 |
negative | neutral | positive |
0.101 | 0.869 | 0.030 |
Raw frequency | 6 |
Normalized frequency | 0.129 |
Modifier score | 0.500 |
Perplexity | 136.350 |