Typicality: | 0.349 |
Saliency: | 0.412 |
almost always | 9 | temporal |
severely | 3 | degree |
during combat | 2 | temporal |
ship → get → damaged | 17 |
ship → gets → damaged | 14 |
ship → become → damaged | 5 |
ship → got → damaged | 5 |
negative | neutral | positive |
0.649 | 0.327 | 0.025 |
Raw frequency | 41 |
Normalized frequency | 0.412 |
Modifier score | 0.533 |
Perplexity | 255.933 |