ship CapableOf get damaged
Typicality: 0.349
Saliency: 0.412

Facets 3
almost always 9 temporal
severely 3 degree
during combat 2 temporal
Open triples 4
ship → get → damaged 17
ship → gets → damaged 14
ship → become → damaged 5
ship → got → damaged 5
Sentiment analysis
negative neutral positive
0.649 0.327 0.025
Other statistics
Raw frequency 41
Normalized frequency 0.412
Modifier score 0.533
Perplexity 255.933