ship CapableOf take damage
Typicality: 0.562
Saliency: 0.682

Facets 3
to hull 16 transitive-object
to armament 11 transitive-object
to the gangway 11 transitive-object
Open triples 12
ship → take → damage 97
ship → suffer → damage 51
ship → sustain → damage 35
ship → receive → damage 12
ship → be → damage 8
ship → have → sustained damage 5
ship → suffered → damage 4
ship → taken → damage 4
ship → have → damage 3
ship → be suffered → damage 3
ship → get → damage 3
ship → suffer → other damage 3
Sentiment analysis
negative neutral positive
0.539 0.416 0.045
Other statistics
Raw frequency 228
Normalized frequency 0.682
Modifier score 0.833
Perplexity 452.140