| very | 9 | degree |
| at the same time | 2 | temporal |
| in modern games | 2 | location |
| shooting → be → easy | 32 |
| shooting → be → easy way | 4 |
| shooting → become → easy | 4 |
| negative | neutral | positive |
| 0.173 | 0.367 | 0.460 |
| Raw frequency | 40 |
| Normalized frequency | 0.445 |
| Modifier score | 0.400 |
| Perplexity | 53.897 |