Ascent++
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shop
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CapableOf
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come to mind
Typicality:
0.247
Saliency:
0.146
Facets
0
No facets.
Open triples
2
shop → come to → mind
5
shop → be → example
3
Sentiment analysis
negative
neutral
positive
0.044
0.650
0.306
Other statistics
Raw frequency
8
Normalized frequency
0.146
Modifier score
0.300
Perplexity
176.824