shrimp CapableOf become tough
Typicality: 0.474
Saliency: 0.449

Facets 3
easily 4 manner
quite 3 degree
in seconds 2 temporal
Open triples 3
shrimp → become → tough 24
shrimp → get → tough 9
shrimp → turn → tough 5
Sentiment analysis
negative neutral positive
0.365 0.548 0.086
Other statistics
Raw frequency 38
Normalized frequency 0.449
Modifier score 0.600
Perplexity 319.334